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Jutsu Rules

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Jutsu Rules

Post by Admin on Mon Apr 25, 2011 5:39 pm

This is a list of Techniques, and Bloodline Limits, which cannot be used or gained by any normal means. The only way to gain these techniques is with 2 admin approvals, as well as fulfilling the requirements to gain each, which may or may not be described later. This list is also subject to change, and may be added to at any time by staff.

List of Banned & Limited Jutsu/ Bloodlines (Some may be gained by fulfilling special requirements.)


  • Strength of 100
  • 8th Gate of Death
  • Dustless Bewildering Cover
  • Impure World Resurrection
  • All Reincarnation techniques‏
  • Flying Thunder God Technique
  • Kamui
  • Rinnegan (Evolve Eternal Mangekyou Sharingan + Senju/Uzamaki DNA)
  • C4 (Explosion Release)
  • Body Revival Technique
  • Swift Release
  • Dark Release
  • All of Nagato’s Jutsu (Requires Rinnegan)
  • Secret Technique: Mist Rain
  • Mayfly
  • Spirit Transformation Technique
  • Tenseigan
  • Amenominaka
  • Kekkei Mōra [Excluding Byakugan]
  • Rabbit Hair Needle
  • Temporary Paralysis
  • God: Nativity of a World of Trees
  • Infinite Tsukuyomi
  • Will Materialization
  • Kekkei Tōta
  • Dust Release


List of Banned & Limited Weapons (Some may be gained by fulfilling special requirements.)


  • Bashōsen
  • Kohaku no Jōhei
  • Kōkinjō
  • Shichiseiken
  • Yata Mirror
  • Chakra Receivers (Requires Rinnegan)


Unranked Jutsu List (This list is subject to change, and will change so watch it.)

Main Chakra Natures
Wind Release:
Wind Release

S-Rank
Beast Tearing Palm
Wind Release: Vacuum Great Sphere
Wind Release: Vacuum Serial Waves
Wind Release: Rasenshuriken
A-Rank
Beast Tearing Gale Palm
Scythe Weasel
Wind Release: Drilling Air Bullet
Wind Release: Dust Cloud Technique
Wind Release: Rasengan
Wind Release: Vacuum Wave
Wind Release: Vacuum Sphere
Wind Release: Great Task of the Dragon

B-Rank
Wind Release: Vacuum Blade
Wind Release: Infinite Sand Cloud Great Breakthrough
Wind Release: Wind Cutter Technique
Wind Release: Flower Scattering Dance
Wind Release: Spiraling Wind Ball
Wind Release: Jade-Storm Gale

C-Rank
Powerful Wind Wave
Wind Release: Twister Shot

D-Rank
Dust Wind Technique
Sage Art: Wind Release Dust Cloud
Wind Release Stream
Water Release:
Water Release

S Rank
Water Release: Water Sky Convergence
Hydration Technique
Water Release: A Thousand Feeding Sharks
Fighting Tongue Slash (Senjutsu)
Water Release: Demon Fish Wave Crash
Water Release: Great Exploding Water Colliding Wave
Water Release: Great Shark Missile Technique
Water Prison Shark Dance Technique

A Rank
Water Release: Water Shockwave
Water Release: Water Dragon Whip
Water Release: Stormy Blockade
Water Release: Powerful Blasting Rain Trench
Water Release: Great Whirlpool Enfolding Technique
Water Release: Huge Explosion Technique

B Rank
Water Replacement
Water Shield Shot
Gushing Water Imprisonment
Takigakure Style: Watercutting Sword
Tornado of Water
Water Release: Water Drowning Technique
Water Release: Tearing Torrent
Water Release: Black Rain Technique
Water Release: Ice Darts
Water Release: Rising Water Slicer
Water Release: Snake’s Mouth
Water Release: Hidden In Water Technique

C Rank
Water Release: Large Projectile
Water Release: Water Gun
Water Release: Water Wave Palm
Water Release: Water Whip
Lightning Release:
Lightning Release

S Rank
Lightning Release Armour
Lightning Dragon Tornado (Requires the Twin Swords)
Lightning Cutter: Double Lightning Quake
Lightning Release: Sixteen Pillar Bind

A Rank
Fangs of Lightning (Requires the Twin Swords)
Thunder Up (Requires a Gelel Stone)
Chidori Sword
Chidori: Thunder
Chidori: Thunderclap
Lightning Destruction
Lightning Illusion Flash of Lightning Pillar
Lightning Release: Electromagnetic Murder
Lightning Release Shadow Clone
Lightning Release: Flying Thunder God
Lightning Release: Four Pillar Bind
Lightning Release: Thunder Binding
Lightning Release: Black Panther

B Rank
Lightning Strike Armour (Requires the Twin Swords)
Lightning Ball (Requires the Twin Swords)
Lightning Burial: Banquet of Lightning (Requires the Twin Swords)
Plasma Ball (Requires a Gelel Stone)
Thunder Saber (Requires a Gelel Stone)
Tornado Lightning (Requires a Gelel Stone)
Rock Avalanche
Lightning Hound
Lightning Release: Wave of Inspiration

C Rank
Lightning Surge
Fire Release:

Fire Release

S Rank
Coming of the Lightning Fire Phoenix Technique
Fire Release: Flame Rasengan
Fire Release: Roaring Flame Sphere
Sage Art: Goemon

A Rank
Fire Release: Fire Tiger Explosion
Fire Release: Running Fire
Fire Release: Exploding Flame Crater
Sage Art: Fire Release Stream
Exploding Flame Shot

B Rank
Fire Release: Mist Covering Technique
Fire Release: Fire Dragon Missile
Fire Release: Fired Pottery Technique
Fire Release: Flame Flower
Hanzō's Exploding Tag Technique

C Rank
Fire Release: Small Fire Stream
Earth Release:
S-Rank
Earth Release: Ultra-Added-Weight Rock Technique
Earth Release: Ultralight-Weight Rock Technique
Earth Release: Sandwich Technique
Rock Armour
Earth Release: Mud Body Technique

A-Rank
Earth Release: Added-Weight Rock Technique
Earth Release: Light-Weight Rock Technique
Earth Release: Golem Technique
Earth Release: Fist Rock Technique
Earth Release: Destructive Rising Rock Pillars
Earth Release: Dropping Lid
Earth Release Shadow Clone
Earth Release Armour
Earth Release: Earth Flow Wave
Earth Release: Wheel of Fortune

B-Rank
Earth Release: Opening Earth Rising Excavation
Earth Release: Moving Earth Core
Earth Release: Bedrock Coffin
Earth Release: Antlion Technique
Earth Release: Earth and Stone Dragon
Earth Release: Earth Dragon Bullet
Earth Release: Mud Wolves
Violent Heavenly Earth Needle
Earth Release: Sticky Earth Drop
Multiple Mudshot Technique

C-Rank
Rock Clone Technique
Earth Release: Earth Dome
Earth Release: Earth Flow Spears
Earth Release: Rock Shelter
Earth Release: Hiding in Rock Technique
Earth Release: Underground Explosion
Earth Release: Earth Flow River
Earth Release: Mud Spore
Earth Release: Mudslide
Earth Release: Rock Pillar Prison Technique
Whac-A-Mole Technique

D-Rank
Earth Release: Tunneling Technique
Earth Release: Rock Section Cane
Mudshot Technique
Yin Release:
Yin Release

A-Rank
Illusionary Mist (Requires 3 Tails)
Demonic Illusion: Mirror Heaven and Earth Change

B-Rank
One With the Tree
Genjutsu: Unknown Fire

C-Rank
Dusk Crow Genjutsu C-Rank

D-Rank
Genjutsu Binding
Demonic Illusion: Descending Hell Technique

Medical Ninjutsu:
Medical Ninjutsu:

Please note that certain jutsus will first require their parent jutsus before you can purchase and use it. There are also jutsus that are classed as Kinjutsu. So please ensure you have the ability to utilize Kinjutsu techniques first before purchase. The below Jutsus are also linked to the Naruto wikia page. There you can find out more information about the Jutsu. In the event that you are not certain about something. The staff will then look to set limiters and stipulations.

S-Rank:

Creation Rebirth
Strength of a Hundred Technique


A-Rank:

Body Pathway Derangement
Cell Activation Technique
Healing Resuscitation Regeneration Technique
Mystical Palm Technique
Yin Healing Wound Destruction


B-Rank:

Delicate Illness Extraction Technique
Medical Water Release: Water Mosquito
Poison Mist

C-Rank:

Chakra Scalpel
Healing Technique
Medical Water Release: Jellyfish
Medical Water Release: Water Scorpion


D-Rank:

N/A

Fuuinjutsu:


Advanced Chakra Natures
Wood Release:
Wood Release

S-Rank
Multiple Wood Release Clones Technique
Wood Release Secret Technique: Nativity of a World of Trees

A-Rank
Wood Release: Advent of a World of Flowering Trees
Hokage-Style Sixty-Year-Old Technique — Kakuan Entering Society with Bliss-Bringing Hands
Wood Release: Tree Bind Flourishing Burial

B-Rank
Wood Clone Technique
Wood Release: Nativity of a Sea of Trees
Wood Release: Four-Pillar Prison Technique
Wood Release: Great Forest Technique
Wood Release: World of Trees Wall
Wood Release: Smothering Binding Technique

C-Rank
Wood Release: Transformation
Wood Release: Wood Locking Wall
Wood Release: Serial Pillar Houses Technique

D-Rank
Wood Release: Stocks
Wood Release: Wood Spikes Ring
Wood Release: Four-Pillar House Technique

Starting Jutsu

Every approved character has 5 free jutsu slots, where they may add 5 previously purchased custom jutsu, or 5 Canon jutsu within their character's limitations according to their Nindo.

Gaining New Jutsu

New Jutsu are gained by simply purchasing new Jutsu Slots. Once you purchase additional Jutsu Slots, your character can then learn a new Jutsu to place in that slot. Depending on the Rank of the Jutsu you want to fill that spot, you will have to complete a Training Post and have it approved before updating your character's Update Page.


  • Canon/Custom Jutsu

    E-Rank: 0 Words
    D-Rank: 250 Words
    C-Rank: 500 Words
    B-Rank: 1000 Words
    A-Rank: 1500 Words
    S-Rank: 2000 Words
    Kinjutsu: 2500 Words


*Note: As another way of adding flexibility to the player you are allowed to trade in Ryo for words toward almost any training. 1 Ryo = 10 Words*

Jutsu Training

Jutsu training details what you went through to learn the technique you've chosen. This training must detail how you learned of the technique's existence, what method you used to recreate the technique, and how you perfected the technique. This means you need to detail every inch of how you attained this technique, including the errors and trials you may have faced. Once the training is complete you may get a staff member to approve, and only once approved you may use the technique. If the technique is not approved before you use it, it's usage will be voided. You may complete training in the 'Training Section' OOC'ly or 'In Character', although, it is much more beneficial to train IC'ly for character development and active role-play reasoning.

Custom Jutsu

All custom jutsu must meet the following criteria;


  • Handsigns: All canon/custom ninjutsu; unless stated otherwise by having the legitimate ability to do so by a perk require hand signs. If your technique does not require hand signs, then it must have a preparation. This includes custom techniques; the exception being Chakra Flow techniques.
  • Preparation: Are the number of posts required before a technique can be used. When preparing a technique you must give a legitimate expression of how the technique is being prepared. In example preparing most techniques requires chakra build up of some kind, so this must be specified and can be used to describe the preparation. This is just an example though, other means of preparation are also possible but must be detailed accordingly. The exception to this is Chakra Flow techniques.
  • Upkeep: Custom and some Canon techniques which last for multiple posts require an upkeep depending on the level of the technique.
  • Duration [dr]: Your technique should have "X" amount of posts that it lasts.
  • Cooldown [cd]: Your technique should have "X" amount of posts before it can be used again.
  • Drawbacks/Weaknesses [dw]: All custom techniques must have at least one drawback or weakness, although more could be required at the administrator or moderators discretion. More simple techniques may not require this.
  • Nindo Upgrades: Any custom technique may only provide 1 Nindo upgrade by 1 level only. And must have at least 1 No Skill drawback if so. Nindo upgrades from custom techniques may only last 2 posts with a 3 post CD. And may not grant the perk of that Nindo Upgrade.


Chakra Flow Techniques

Chakra flow techniques are the only custom techniques which do not require hand seals or preparation. However using Canon or Custom chakra flow techniques reduces the amount of jutsu you may perform in a single topic per post. For every post your Chakra Flow is active you lose -1 jutsu from your Chakra Nindo.

Jutsu Usage

The amount of jutsu you can use per topic is determined by your Chakra Nindo. That being said different levels of jutsu will take up a certain amount of jutsu per topic depending on the level of jutsu you use. Techniques requiring an upkeep will also use this amount per post they are active depending on the level of upkeep required;

E-Rank: 0 Jutsu
D-Rank: -1 Jutsu
C-Rank: -1 Jutsu
B-Rank: -2 Jutsu
A-Rank: -3 Jutsu
S-Rank: -4 Jutsu
Kinjutsu: -5 Jutsu




Elements & Trading


This topic is to give our members the opportunity to trade their element(s) for Practitioner Nindo. However there are a few simple rules that you must follow.

  1. Element(s) can be traded for Practitioner Nindo and not a new class.

  2. Elements already used In Character CANNOT be traded in for Nindo.

  3. Trades can only happen Once. This means you cant trade an element for Nindo. Repurchase later and then trade again as you see fit.




Purchasing & Training Elements


As well as trading your elements forNindo, you may also purchase elements and train them. Below are the basic guidelines for acquiring your character's elements.

1st Element: 1500 Ryo or 2500 Words.
2nd Element: 2500 Ryo or 4000 Words.
3rd Element: 4000 Ryo or 7000 Words.


Please Note:

A). The word count for training your elements cannot be circumvented by paying Ryo to lower the word count. This means the 1 Ryo= 10 words rule does not apply here.

B). Your training topics must be genuine and committed to training. As staff will deny your topic if you try to pass a casual social Rp topic as hardcore training.

C). More rules will be added where necessary.



Last edited by Raiga Kurai on Tue Jun 17, 2014 1:50 am; edited 5 times in total

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Re: Jutsu Rules

Post by Go-go on Sat Jul 04, 2015 8:54 pm

Updated.

Medical Jutsus added.

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Re: Jutsu Rules

Post by Kazumi on Sun Jul 05, 2015 11:38 am

Updated: Chakra Flow Rules added.
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Re: Jutsu Rules

Post by Kazumi on Mon Jul 06, 2015 2:04 pm

Updated: Jutsu Usage rules added
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Re: Jutsu Rules

Post by Go-go on Mon Jul 13, 2015 2:54 pm

Updated.

Elements Trading and Elements Training/Purchasing Added.

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Re: Jutsu Rules

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