Log in

I forgot my password

Latest topics
» The Lottery
Sun Apr 03, 2016 1:23 pm by Admin

» A mouning over the mountains
Tue Nov 03, 2015 9:01 am by Kouzai

» Fate/Endless Spring
Sat Aug 15, 2015 3:11 pm by Guest

» Hideaki, Dominick [W.I.P]
Fri Aug 07, 2015 4:19 pm by Hideaki

» Bleach Soul So [jcink]
Wed Aug 05, 2015 2:18 am by Guest

» Kingdom Hearts: SH
Tue Aug 04, 2015 2:04 pm by Guest

» Naruto:Six Paths Of Destiny
Sun Aug 02, 2015 10:01 pm by O.G. Role Play

» Shinobi World War
Sun Aug 02, 2015 9:53 pm by V

» Tsuba-no(Aleho and Tsubaki Private)
Sun Aug 02, 2015 12:00 am by Aleho Casal

Word Counter

This free script provided by JavaScript Kit

NR Staff
Affiliation

Bleach Story Role-PlayThe Hammel Institute HXHRPGRES

Naruto Nindo

View previous topic View next topic Go down

Naruto Nindo

Post by Admin on Mon May 07, 2012 1:02 pm

Naruto Nindo
  (Fighting Styles)


Overview: This is a system that uses a qualitative method to distinguish between the levels of power one’s character has, as opposed to others. Rather than using direct numbers and statistics, this system is far more freeform, allowing for everyone to stay within their power boundaries, yet understand when others are more dominant in certain aspects. This is done by deciding the level of mastery you want your character to have in each given aspect of combat. These levels are; No Skill, Practitioner, Expert, Mastery, and Great Mastery. Each level trumps the previous, and gains the previous’ perk if applicable. (This does not mean the effect’s Duration, Cooldown, or Quantity stacks for each.) With some perks, you must first fulfill the requirement of gaining it. (I.E; If you are able to create up to 10 custom jutsu, you must first pay and train for them, but cannot go over the set limit.)


Skill Levels Defined



  • No Skill (Academy Student, E-Rank): Having ‘No Skill’ means you simply fail at that aspect of combat. You are trumped by anyone with a greater mastery in that area, and will not receive any perks in that area.
  • Practitioner (Academy Student, Genin, D/C-Rank): Being a Practitioner means you can simply use that aspect of combat but not to anything beyond that. You are still trumped by anyone with a greater mastery in that area; however you may still receive a basic perk.
  • Expert (Chunin, Special Jounin, C/B-Rank): Being an Expert means you are well-versed in that given aspect of combat. You can use whichever aspect to a level beyond that of an average ninja, however are still trumped by anyone with a greater mastery in that area. Being an expert will grant you an even greater perk than the previous level of mastery.
  • Master (Anbu, Jounin, A-Rank): Being a Master means you excel at that given aspect of combat, you are a master of it and not many can compete with you in it. You trump any of the previous levels of mastery, and gain an even greater perk than the previous levels.
  • Great Mastery (Bijuu, Kage, S-Rank): Being a Great Master in any aspect means you are beyond incredible at using that aspect of Combat. There are probably few in the ninja world that can compete with you in it. This is the highest level of mastery, which cannot be trumped, only matched by other’s incredible in an aspect.



Chakra


Chakra determines the limits of your ability to perform any type of Jutsu. It also exists as a gauge toward how great your stamina or health is. E-Ranks and Body Flicker do not count towards Nindo.



    No Skill
  • At this level of mastery you may perform 5 Jutsu Per Topic.

    Practitioner
  • At this level of mastery you may perform 10 Jutsu Per Topic.

    Expert
  • At this level of mastery you may perform 15 Jutsu Per Topic.

    Mastery
  • At this level of mastery you may perform 20 Jutsu Per Topic.

    Great Mastery
  • At this level of mastery you may perform an 25 of Jutsu Per Topic.



Speed


Speed determines how fast your character can move, as well as how fast, and efficient they can perform the Body Flicker Technique (which must be added to your Jutsu List beforehand). It also decides how fast your techniques are performed.



    No Skill
  • No skill in this area means you simply cannot perform the Body Flicker Technique.

    Practitioner (Naruto Speed)
  • At this level of mastery you may perform the Body Flicker Technique 1 Time before a Cooldown of 1 Post.

    Expert (Lee Speed)
  • At this level of mastery you may perform the Body Flicker Technique 3 Times before a Cooldown of 1 Post.

    Mastery (Guy Speed)
  • At this level of mastery you may perform the Body Flicker Technique with no Hand Signs, and use it 5 Times before a Cooldown of 1 Post.

    Great Mastery (Raikage/Minato Speed)
  • At this level of mastery you may perform the Body Flicker Technique with no Hand Signs, and use it 7 Times before a Cooldown of 1 Post.



Strength


This determines how strong your character is, and how many items or weapons they can carry on or with them.



    No Skill
  • No skill in this area means you may only carry 5 weapons/items.

    Practitioner
  • At this level of mastery you may carry/seal 10 weapons/ items.

    Expert
  • At this level of mastery you may carry/seal 20 weapons/items.

    Mastery
  • At this level of mastery you may carry/seal 30 weapons/items.

    Great Mastery
  • At this level of mastery there is no limit to the amount of weapons or items you can carry/seal.



Intelligence


This determines how smart you are, and if you can plot strategically as well as how good you are at identifying, and creating Genjutsu. It also defines the number of Custom Jutsu you can create.  



    No Skill
  • No skill in this area means you cannot perceive Genjutsu from reality or use Genjutsu Kai. You are also not able to create custom jutsu.

    Practitioner
  • At this level of mastery you can perceive Genjutsu E-Rank to D-Rank. You may also create up to 15 custom Jutsu of B rank and below.

    Expert
  • At this level of mastery you can perceive Genjutsu C-Rank to B-Rank. You may also use Genjutsu Kai to break from E-Rank to D-Rank Genjutsu only.
    You may also create up to 30 custom Jutsu of A rank and below.

    Mastery
  • At this level of mastery you can perceive Genjutsu A-Rank to S-Rank. You may also use Genjutsu Kai to break from C-Rank to B-Rank Genjutsu only. You may also create up to 45 custom Jutsu of S rank and below.

    Great Mastery
  • At this level of mastery you can perceive S-Rank and Kinjutsu Genjutsu. You may also use Genjutsu Kai to break from A-Rank Genjutsu only. You may also create up to 60 custom Jutsu of S rank and below. (Kinjutsu cost 5 slots)



Agility


Your agility determines how quickly you can change directions, and how good your dexterity is. It also decides the maximum distance you can use the Body Flicker technique as well as your skill with Kenjutsu.



    No Skill
  • No skill in this area means the maximum distance you can body flicker is 5 meters. You can only perform E-Rank to D-Rank Kenjutsu.

    Practitioner
  • At this level of mastery you can use 1 Custom/Canon Ninjutsu (Cannot be medical ninjutsu) without hand signs, and with a preparation of 2 posts. (The selected jutsu cannot be altered after chosen.) The maximum distance you can body flicker is 10 meters. You may perform C-Rank to B-Rank Level Kenjutsu.

    Expert
  • At this level of mastery you can use 2 Custom/Canon Ninjutsu (Cannot be medical ninjutsu) without hand signs, and with a preparation of 1 post. (The selected jutsu cannot be altered after chosen.) The maximum distance you can body flicker is 20 meters. You may perform A-Rank Level Kenjutsu.

    Mastery
  • At this level of mastery you can use 3 Custom/Canon Ninjutsu (Cannot be medical ninjutsu) without hand signs, and with 1 requiring no preparation at all. (The selected jutsu cannot be altered after chosen.) The maximum distance you can body flicker is 30 meters. You may perform S-Rank Level Kenjutsu.

    Great Mastery
  • At this level of mastery you can use 4 Custom/Canon Ninjutsu without hand signs. All of your techniques with this perk require no preparation. (The selected jutsu cannot be altered after chosen.) The maximum distance you can body flicker is 40 meters. You may perform 'Kinjutsu' Level Kenjutsu.



Mastery Sub-Types



Being that Ninjutsu, Taijutsu, and Genjutsu each require Chakra as their origin to use, they are a Sub-Type of Chakra Mastery, each with their own mastery levels, determining the Ranks of each technique you can use.


Ninjutsu (忍術; Literally meaning "Ninja Techniques"), is a term referring to almost any technique and allows the user to do something that they otherwise would be incapable of doing, including the usage of weapons.

    No Skill
  • No skill in this area means you can only perform E-Rank to D-Rank Ninjutsu.

    Practitioner
  • At this level of mastery you may perform C-Rank to B-Rank Level Ninjutsu.

    Expert
  • At this level of mastery you may perform A-Rank Level Ninjutsu.

    Mastery
  • At this level of mastery you may perform S-Rank Level Ninjutsu.

    Great Mastery
  • At this level of mastery you may perform Kinjutsu Ninjutsu.



Taijutsu (体術; Literally meaning "Body Techniques") is a basic form of techniques and refers to any techniques involving the martial arts or the optimisation of natural human abilities. Taijutsu is executed by directly accessing the user's physical and mental energies, relying on the stamina and strength gained through training. It typically does not require chakra, though chakra may be used to enhance its techniques.

    No Skill
  • No skill in this area means you can only perform E-Rank to D-Rank Taijutsu.

    Practitioner
  • At this level of mastery you may perform C-Rank to B-Rank Level Taijutsu.

    Expert
  • At this level of mastery you may perform A-Rank Level Taijutsu.

    Mastery
  • At this level of mastery you may perform S-Rank Level Taijutsu.

    Great Mastery
  • At this level of mastery you may perform Kinjutsu Taijutsu.



Genjutsu (幻術; Literally meaning "Illusionary Techniques") are techniques that are employed in the same fashion as ninjutsu, requiring chakra and hand seals. However, the primary difference between the two is that the effects of genjutsu are illusory; instead of attacking the victim's body, like taijutsu or ninjutsu, genjutsu techniques manipulate the flow of chakra in the victim's brain, thus causing a disruption in their senses.


    No Skill
  • No skill in this area means you can only perform E-Rank to D-Rank Genjutsu.

    Practitioner
  • At this level of mastery you may perform C-Rank to B-Rank Level Genjutsu.

    Expert
  • At this level of mastery you may perform A-Rank Level Genjutsu.

    Mastery
  • At this level of mastery you may perform S-Rank Level Genjutsu. (Also Requires Genjutsu Specialist class.)

    Great Mastery
  • At this level of mastery you may perform Kinjutsu Genjutsu. (Also Requires Genjutsu Specialist class.)



Code:
[u][b]Nindo (Fighting Styles)[/b][/u] (Everyone starts out at Genin and thus has Practitioner for 5 Nindo, 3 of which remain at No Skill.)
[b]Chakra:[/b] Starting Slot
[/color]
[list]
[*][b]Ninjutsu:[/b] Starting Slot
[*][b]Taijutsu:[/b] Starting Slot
[*][b]Genjutsu:[/b] Starting Slot
[/list]
[color=white]
[b]Speed:[/b] Starting Slot
[b]Strength:[/b] Starting Slot
[b]Intelligence:[/b] Starting Slot
[b]Agility:[/b] Starting Slot









NINDO TRAINING METHOD
"Nindo Upgrades"
"Training Amount"

No Skill --> Practitioner
3,000 Words

Practitioner --> Expert
6,000 Words

Expert --> Mastery
10,000 Words

Mastery --> Great Mastery [Jonin+]
20,000 Words

**Training is the hardest method of ranking nindo and nindo training will be graded solely on the quality of the training itself opposed to simply meeting the numbers indicated. We are aware that they are quite high but this is to encourage people going on missions and learning through actually being the field, so that they can buy their upgrades, opposed to sitting in a thread and spamming training until they max out their nindo stats. If you fail to have decent quality 3 times, you will have the remaining word count doubled again. Great Mastery is at 20,000 because essentially it would take a life-time to have skills that great. Sasuke and Naruto took numerous shortcuts in order to achieve their scale of power.






Last edited by Admin on Sat Jun 27, 2015 8:05 pm; edited 2 times in total

Admin
Admin

Posts : 189
Join date : 2011-04-23

View user profile http://narutocataclysm.forumotion.com

Back to top Go down

Re: Naruto Nindo

Post by Kazumi on Tue Jul 07, 2015 6:45 pm

Updated: "No Nindo" added.
avatar
Kazumi
Genin
Genin

Posts : 109
Join date : 2015-06-26

View user profile

Back to top Go down

Re: Naruto Nindo

Post by Kurokyōfu on Fri Jul 10, 2015 12:33 pm

Updated: "Nindo Training" added.
avatar
Kurokyōfu
Genin
Genin

Posts : 119
Join date : 2012-05-07

View user profile

Back to top Go down

Re: Naruto Nindo

Post by Kouzai on Fri Jul 10, 2015 9:53 pm

Intelligence Requirement for creating custom jutsu's updated.

_________________
Spoiler:
Nindo (Fighting Styles)
Chakra: Practitioner

  • Ninjutsu: Practitioner
  • Taijutsu: No Skill
  • Genjutsu: No Skill

Speed: Expert
Strength: Practitioner
Intelligence: Practitioner
Agility: Expert
avatar
Kouzai
Genin
Genin

Posts : 94
Join date : 2011-05-29
Age : 29

View user profile

Back to top Go down

Re: Naruto Nindo

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum